Luis Santander Art

Zeno Clash 2

I worked from the beginning of the sequel to Zeno Clash, this time using the Unreal Engine 3. I worked on several of the enemies and a few bosses.

Since I had experience in Matinee, I set up all the cinematics in the game (layout + sequencing, not animation). I also worked on facial setup and animations for most (all?) of the characters.

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